You could pick a fight this way. You could also pick a fight that way. And there's another way you could pick a fight. The research in this area seems endless. Scenario creators employed by governments do this. Lots of people do it. How could I resolve the situation into a fight--a familiar genre where I live--and make it look like it's not my fault.
How to do more research in the other directions? The other directions which I don't even know what are.
It's not: Don't pick a fight and eat injustice. That's not it. Never change. Sit and stagnate. That's not a good no-fight path either.
It's something else, like a scent that brings back a memory of something that didn't happen in your life time. A nourishing perfume from a less fiesty future. To smell it and know how to go with it and help it--we don't know how.
Got to keep guessing. Keep spending time on long slow guesses that look much less important than the fight of the day.
How to do more research in the other directions? The other directions which I don't even know what are.
It's not: Don't pick a fight and eat injustice. That's not it. Never change. Sit and stagnate. That's not a good no-fight path either.
It's something else, like a scent that brings back a memory of something that didn't happen in your life time. A nourishing perfume from a less fiesty future. To smell it and know how to go with it and help it--we don't know how.
Got to keep guessing. Keep spending time on long slow guesses that look much less important than the fight of the day.
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